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008 | 100618s2010 njua 001 0 eng | ||
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_aQA76.73.C153 _bD358 2010 |
082 | 0 | 0 |
_a005.133 _222 |
100 | 1 |
_aDavis, Stephen R., _d1956- _916368 |
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245 | 1 | 0 |
_aBeginning programming with C++ for dummies / _cby Stephen R. Davis. |
246 | 3 | 0 | _aProgramming with C++ for dummies |
260 |
_aHoboken, N.J. : _bWiley, _cc2010. |
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300 |
_axvi, 430 p. : _bill. ; _c24 cm. + _e1 CD-ROM (4 3/4 in.) |
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500 | _aIncludes index. | ||
505 | 0 | _apt. I. Let's get started : What is a program? ; Installing code::blocks ; Writing your first program -- pt. II. Writing a program: decisions, decisions : Integer expressions ; Character expressions ; If I could make my own decisions ; Switching paths ; DeBugging your programs, part 1 -- pt. III. Becoming a functional programmer : While running in circles ; Looping for the fun of it ; Functions, I declare! ; Dividing programs into modules ; Debugging your programs, part 2 -- pt. IV. Data structures : Other numerical variable types ; Arrays ; Arrays with character ; Pointing the way to C++ pointers ; Taking a second look at C++ pointers ; Programming with class ; Debugging your programs, part 3 -- pt. 5. Object-oriented programming : What is object-oriented programming? ; Structured play: making classes do things ; Pointers to objects ; Do not disturb: protected members ; Getting objects off to a good start ; Making constructive arguments ; Coping with the copy constructor -- pt. VI. Advanced strokes : Inheriting a class ; Are virtual functions for real? ; Overloading assignment operators ; Performing streaming I/O ; Take exception! -- pt. VII. The part of tens : Ten ways to avoid bugs ; Ten features not covered in this book -- Appendix: About the CD. | |
505 | 0 | _aLet's get started -- Writing a program: decisions, decisions -- Becoming a functional programmer -- Data structures -- Object-oriented programming -- Advanced strokes -- The part of tens. | |
520 | _a"Learn to think like a programmer and understand how C++ works, create programs and get bugs out of your code, [and] master basic development concepts and techniques in C++"--Cover. | ||
650 | 0 |
_aC++ (Computer program language) _916369 |
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650 | 7 |
_aC++ (Computer language) _2sears _916370 |
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