000 | 02613cam a22003977a 4500 | ||
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001 | 17089087 | ||
005 | 20220527084129.0 | ||
008 | 111219s2011 nyua 001 0 eng d | ||
010 | _a 2011293489 | ||
020 | _a9781430234227 (pbk.) | ||
020 | _a1430234229 (pbk.) | ||
035 | _a(OCoLC)ocn681481660 | ||
040 |
_aBTCTA _beng _cBTCTA _dYDXCP _dBWX _dICV _dCDX _dDLC |
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042 | _alccopycat | ||
050 | 0 | 0 |
_aQA76.76.C672 _bB58 2011 |
082 | 0 | 4 |
_a794.81526 _222 |
100 | 1 | _aBlackman, Sue. | |
245 | 1 | 0 |
_aBeginning 3D game development with Unity: the world's most widely used multi-platform game engine / _cSue Blackman. |
246 | 3 | _aBeginning three dimensional game development with Unity | |
260 |
_aNew York, NY : _bApress : _bDistributed to the book trade by Springer Science + Business Media, _cc2011. |
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300 |
_axxii, 970 p. : _bill. ; _c24 cm. |
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500 | _a"Companion eBook available"--Spine. | ||
500 | _aIncludes index. | ||
505 | 0 | _aExploring the genre -- Unity UI basics--getting started -- Scripting : getting your feet wet -- Terrain generation : creating a test environment -- Navigation and functionality -- Cursor control -- Action objects -- Managing state -- Object metadata -- Message text -- Inventory logic -- Managing the inventory -- Finishing the basic functionality -- Getting down to game -- A maze and the final level -- Menus and levels -- Beyond the basics -- Appendix A: SSE shader graphs -- Appendix B: Key codes -- Appendix C: Final sequence. | |
520 | _aThe text introduces key game production concepts and teaches the basic scripting skills to be used with Unity. It also shows how to create casual interactive adventure games in the style of Telltale Games' Tales of Monkey Island, thus giving the reader a foundation in game logic and design.-- | ||
521 | 8 | _a"For students or artists familiar with tools such as 3ds Max or Maya who want to create games on mobile platforms, computers, or consoles, but with little or no experience in scripting or logic behind games development"--Publisher's web site. | |
630 | 0 | 0 | _aUnity (Electronic resource) |
650 | 0 |
_aComputer games _xProgramming. _95135 |
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650 | 0 |
_aVideo games _xDesign. _95137 |
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650 | 0 | _aThree-dimensional display systems. | |
650 | 0 | _aComputer adventure games. | |
856 | 4 | 2 |
_3Source code/downloads : _uhttp://www.apress.com/9781430234227 _zDownloads may require software such as Winzip for PC or Stuffit on a Macintosh. |
906 |
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942 |
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999 |
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