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1.
Introduction to video game design and development / Joseph Saulter. by Series: Saulter, Joseph. Video game design and development ;
Edition: 1st ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston : McGraw-Hill, c2007
Availability: Items available for reference: Tan Tao University: Not For Loan (1)Call number: 794.81526.

2.
Beginning 3D game development with Unity: the world's most widely used multi-platform game engine / Sue Blackman. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York, NY : Apress : Distributed to the book trade by Springer Science + Business Media, c2011
Other title:
  • Beginning three dimensional game development with Unity
Availability: Items available for reference: Tan Tao University: Not For Loan (1)Call number: 794.81526.

3.
Level up!: the guide to great video game design / Scott Rogers. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Chichester : Wiley, 2010
Availability: Items available for reference: Tan Tao University: Not For Loan (1)Call number: 794.81.

4.
The ultimate guide to video game writing and design / Flint Dille. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York : Watson-Guptill Publications, 2007
Availability: Items available for reference: Tan Tao University: Not For Loan (1)Call number: 794.81526.

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